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Post by hiddenvalor on May 8, 2008 1:51:53 GMT -5
I've been given the green light, so I am going to go ahead and begin work on 1) a treatment and 2) a script for the Tale of Turin (or Children of Hurin--whichever is decided upon). I would also like to issue a small challenge or suggestion to the other script-writers (those who are still here): come up with a logline for your script. A logline is basically the summary of the script in one sentence with three key elements: 1) the Main Character(s) 2) the Main Character's Problem 3) either the Main Character's Solution or the consequences of his failure (see library.creativecow.net/articles/gregory_browne_rob/logline.php for more info) Most screenwriters use a logline as a sales pitch, but seeing as we're not looking to sell our scripts right now, we need it for a different reason. Since the logline is the spine of the story, we can use it both before and after writing the script to make sure we have stayed true to our original intent for writing the story in the first place. If you can't come up with a solid logline, the story may require a little tweaking--the structure may be unclear or a little shaky, the main characters are undefined, the conflict is not clear enough, the resolution is not satisfactory, etc. For example, this is the tentative logline I have come up with for the Tale of Turin: In the midst of war, Túrin must confront Morgoth’s curse upon him and his family before it consumes him. (Feel free to comment on this if you feel it is unsatisfactory.) And thus, I begin. HiddenValor P.S. I've read that a lot of you have little to no experience with writing screenplays. I don't either, so please don't think I'm talking down to you (if my ego starts to inflate, please say so); we're all in the same boat here--some of us just happen to have a paddle.
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Post by tamitha on May 8, 2008 20:45:54 GMT -5
Well, um, I can't very well come up with a logline for the script hS wrote because well, he wrote it not I. I was just editing it. Then "G" didn't like the original or my edits, so he is doing his own thing. Maybe he can come up with a logline for his version. The problem with the FotN is there is so much ground work that needs to be laid in order to understand it and so many different characters, it hard to focus it. After working on it with both hS and "G" and getting so bogged down in details that this is what promted me to suggest telling the story in reverse. It would go a long way toward relieving the heavy burden place on FotN to explain so much. A lot would already be established by the other movies and FotN would just be filling in the blanks.
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Post by hiddenvalor on May 8, 2008 20:55:37 GMT -5
Well, we can take a crack at it anyway...there's no harm in trying. It doesn't even have to be overly specific. The story revolves around Feanor, the Noldor, and the Silmarils--that's plenty of information for a beginning logline.
But you're right--doing the films Star Wars-style does relieve a lot of stress for exposition. I haven't heard anything from "G" about it other than what's already been posted, so I have no idea what he thinks. I hope he comes back soon.
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Post by tamitha on May 8, 2008 21:22:29 GMT -5
Oh, "G" is here dear. He is very active. He logs on everyday. His last post stated he would have his version of FotN ready for post in the next ten days. Don't you ever worry about "G", he will keep this board alive if the only two here are just myself and he. He is determined to see this through to the end and I....well, I'm a Scorpio- the very definition of LOYAL- so I'm here for the long haul too.
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Post by hiddenvalor on May 8, 2008 21:30:31 GMT -5
That's good to hear.
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Post by hiddenvalor on Oct 9, 2008 15:27:33 GMT -5
I dropped little updates on my script throughout other threads here on the forum, but I might as well talk a bit here since it is the official thread for my script. Unfortunately, I'm still in the process of outlining, but I don't have much farther to go in that respect. Now that I've read both FoTN (by G) and Lay of Luthien (by Maeglin), I have more ideas for methods of plot exposition and such. Because of responsibilities at school (I'm taking 17 credit hours this semester), I'm a little pressed for time and do not foresee myself producing a solid treatment anytime soon, unless I really hit a hard and fast creative streak, but those strike me at random and when I least expect them. But fret not! I have not forgotten. My main focus at the moment will be combing through the already-existing scripts for more ideas as well as for editing and refining purposes. Okay, that's all so far.
HiddenValor
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Post by hiddenvalor on Oct 18, 2008 18:50:18 GMT -5
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Post by Glorfindel on Oct 19, 2008 0:48:28 GMT -5
Wow! I'm sorry that I never posted on this thread until now. I don't know how I managed to over look it. I liked your fan trailer and the other one was well put together but a tad too long for me (plus I didn't like their choice of Turin). Keep up the good work!
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Post by hiddenvalor on Oct 20, 2008 13:32:09 GMT -5
Oh, well, thank you. I'm glad you liked it.
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Post by Glorfindel on Oct 21, 2008 9:40:51 GMT -5
I again apologize for not posting way back in May. I will attempt to address the concerns mentioned back then. As to the Log line or "tag", I did have something like it as I did my version of the script. I mixed it up and actually placed it in the prologue. It was something like " Know of the quest for the holy jewels made by Feanor, the terrible oath that he and his sons took that drove them on, and the doom that fell on all that followed them."
That is not exactly tight and concise, but I had it scribbled down to help in the creative process. I don't know if it needs to be more like a main plot line, or through line (cause of action) which would be cool or just a statement to set mood and expectation like "A long time ago, in a galaxy far, far, away" (well, I guess that would actually vary greatly from a true logline)
I melded two different story structures in order to guide me through the script writing process. One was Michael Hauge's "Six Stage Plot Structure" and the other was "Dramatica's" Act Structure.
One has 3 acts and the other 4. I was more accustomed to the 3 act structure so I used a lot of Mr. Hauge's setup but infused the Dramatica "Impact Character" ideal into it. That was hard because the impact character had to change because of the characters dying or being left behind. Also the main character changes near the end because Feanor dies! I will post my plot points and story structure for you. It was only a "guide" because I was not discipled enough to strictly abide with its direction and I also like to intuitively write to a point. I used it to stay on course and not end up in the ditch of writers block or being clueless about what needed to come next.
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Post by Glorfindel on Oct 21, 2008 10:53:13 GMT -5
I'm trying to post a graph but I seem unable to do so. Does anyone know how?
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